Video Games
"Video Games" is a descriptor in the National Library of Medicine's controlled vocabulary thesaurus,
MeSH (Medical Subject Headings). Descriptors are arranged in a hierarchical structure,
which enables searching at various levels of specificity.
A form of interactive entertainment in which the player controls electronically generated images that appear on a video display screen. This includes video games played in the home on special machines or home computers, and those played in arcades.
Descriptor ID |
D018910
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MeSH Number(s) |
I03.450.642.693.930 L01.224.900.930
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Concept/Terms |
Video Games- Video Games
- Game, Video
- Games, Video
- Video Game
Computer Games- Computer Games
- Computer Game
- Game, Computer
- Games, Computer
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Below are MeSH descriptors whose meaning is more general than "Video Games".
Below are MeSH descriptors whose meaning is more specific than "Video Games".
This graph shows the total number of publications written about "Video Games" by people in this website by year, and whether "Video Games" was a major or minor topic of these publications.
To see the data from this visualization as text, click here.
Year | Major Topic | Minor Topic | Total |
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2002 | 0 | 1 | 1 | 2003 | 0 | 1 | 1 | 2008 | 1 | 0 | 1 | 2010 | 0 | 1 | 1 | 2013 | 1 | 1 | 2 | 2014 | 1 | 0 | 1 | 2015 | 2 | 1 | 3 | 2016 | 3 | 0 | 3 | 2017 | 2 | 0 | 2 | 2018 | 1 | 1 | 2 | 2019 | 2 | 0 | 2 |
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Below are the most recent publications written about "Video Games" by people in Profiles.
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Kletzel SL, Sood P, Negm A, Heyn PC, Krishnan S, Machtinger J, Hu X, Devos H. Effectiveness of Brain Gaming in Older Adults With Cognitive Impairments: A Systematic Review and Meta-Analysis. J Am Med Dir Assoc. 2021 11; 22(11):2281-2288.e5.
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Sood P, Kletzel SL, Krishnan S, Devos H, Negm A, Hoffecker L, Machtinger J, Hu X, Heyn PC. Nonimmersive Brain Gaming for Older Adults With Cognitive Impairment: A Scoping Review. Gerontologist. 2019 11 16; 59(6):e764-e781.
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Wherry SJ, Ananian C, Swan PD. Feasibility of a Home-Based Balance Intervention in Middle-Aged Women Using Wii Fit Plus?. J Phys Act Health. 2019 09 01; 16(9):736-744.
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Gallo LH, Rodrigues EV, Filho JM, da Silva JB, Harris-Love MO, Gomes ARS. Effects of virtual dance exercise on skeletal muscle architecture and function of community dwelling older women. J Musculoskelet Neuronal Interact. 2019 03 01; 19(1):50-61.
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McClure C, Cunningham M, Bull S, Berman S, Allison MA. Using Mobile Health to Promote Early Language Development: A Narrative Review. Acad Pediatr. 2018 Nov - Dec; 18(8):850-854.
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Ouellette L, Wingelaar M, Heiser H, Broad A, Andrews-Dickert R, Jones J. YouTube and risky behaviors in adolescents: The "choking game". Am J Emerg Med. 2019 01; 37(1):152-153.
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Hale L, Kirschen GW, LeBourgeois MK, Gradisar M, Garrison MM, Montgomery-Downs H, Kirschen H, McHale SM, Chang AM, Buxton OM. Youth Screen Media Habits and Sleep: Sleep-Friendly Screen Behavior Recommendations for Clinicians, Educators, and Parents. Child Adolesc Psychiatr Clin N Am. 2018 04; 27(2):229-245.
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Biehle L, Jeffres M. Play games and score points with students. Clin Teach. 2018 12; 15(6):445-450.
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Glover J, Fritsch SL. #KidsAnxiety and Social Media: A Review. Child Adolesc Psychiatr Clin N Am. 2018 04; 27(2):171-182.
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Etter D, Kamen C, Etter K, Gore-Felton C. Modern Warfare: Video Game Playing and Posttraumatic Symptoms in Veterans. J Trauma Stress. 2017 04; 30(2):182-185.
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